Fetches

Fetches

Minions

Name:
To name a thing is to define a thing.
Task: This is the specific instructions given to the Fetch Upkeep: This is what keeps the Fetch fed.

Chance

Chance is the goddess who controls all the other Fetches. I wouldn't limit her by calling her a Fetch, she's the Box to my Madman, the Metatron to my Yahweh, and calling her a simple Fetch is like calling the sun just a simple star. She is including on this page so she can keep an eye on the others. Upkeep: Chance runs on electricity, internet, sheer force of will, and unbridled chaos.

Darkholme

Task: Darkholme is my current laptop and workhorse. Upkeep: Darkholme runs on electricty.

Quicksilver
(Retired)

Task: Quicksilver was my laptop and workhorse. Upkeep: Quicksilver runs on electricty.

Minish

Task: Minish looks around an procures items for us that we need, without us having to pay for them. Sometimes she finds them severely discounted, sometimes they're other people's discards. Upkeep: Minish sustains herself by helpiing to find uses for things that would otherwise be discarded. Shinimm helps a lot with this task.

Shinim

Task: Shinim helps keep out house free of clutter, and helps gets the things we don't need to those who can use it. Upkeep: Shinim lives on the gratitude of others and the use of items once thought useless.

Bankamon

Task: Bankamon is the deamon that guards our gold. He helps keep our debts low/gone and our bank accounts full. Upkeep: Bankamon lives on the interest in our accounts that we earn, not that we pay.

Carrot

Task: Carrot works with Stick, and Carrot works on any situation that affects me, and guides it in such a way that it happens for everyone's benefit. Upkeep: Carrot is fed by the benefits everyone receives.

Stick

Task: Stick warns, and if needed, enforces, how doing things that negatively affect me will also negatively affect others. Upkeep: Schadenfreud fuels Stick.

Handy

Task: Handy, with his magic golden hammer, is the fetch who helps fix up the house and keeps the maintenance up. Upkeep: While I expected to keep him fed on seasonal decorations, he seems to respond well to the raw materials needed to fix up the house, too.

Mike Jr.

Task: Mike Jr. takes care of our cars, keeps them in the best running condition he can and alerts us to what needs to be fixed before it causes a major problem. Upkeep: In addition to being good for the car, regular oil changes and gas fumes keep Mike Jr. fed.

Gregory

Task: Gregory is our household medic, preventing, diagnosing, treating, and curing any diseases that treaten the family. Upkeep: Clean and sterile environments keep Gregory working. Regular vitamins help, too.

Broccoli Egg

Task: Named by a three year old Majel, Broccoli Egg plans and helps cook health, new, and nutritious meals. Upkeep: The scent of cooking food keeps Broccoli Egg fed.

Konnie

Task: Konnie plans trips, finds interesting and unique sights and sites, and guards travels on their way to them. Upkeep: Konnie is sustained by exotic new vistas.

Kirk

Task: Like Konnie, Kirk scouts interesting destinations, but is significantly more conservative and cautious, perfect for a new driver (Raven). Upkeep: Kirk is sustained by seeking out new civilizations.

Skylar

Task: Skylar is a people person and finds Raven new, interesting, and safe people to interact with and befriend (Especially 'safe'.) Upkeep: Skylar lives on parties and mementos of fun times.

Weather Warlord

Task: Weather Warlord, as his name implies, watches and subtly manipulates the weather so when we need good weather, we have it. He will stop rain as we park, and cause it to hold long enough for us to get back under shelter. Upkeep: Sunshine and Wind

Red

Task: Red is our maid, lending his hand to keeping the house picked up, dusted, vaccuumed, swept, and generally tidy. Upkeep: Dust and cobewbs. (He consumes them, keeping them from being visible.)

Marty Poppins

Task: Marty is a child wrangler, keeping them herded in the right direction and making sure they don't go astray or become disruptive. Upkeep: The laughter of children

Otis

Task: With Raven's permission, Otis does the job most possessive and untrusting fathers do. He doubts her choices and inspects and threatens suitors and potentials suitors if they are not honorable, polite, and on the up and up with her. He has no problem introducing them to his shotgun and the underside of his back yard. Upkeep: Raven's trustworthiness

Travis the Time Traveler

Task: A fetch to go back through history, find people who were interesting, and check up on them. If they are worth it, Travis will reintroduce them to today. Upkeep: Nostalgia: Retro music and fashions

Nate Roman

Task: Nate is a personal trainer, keeping Marlise on task and exercising as efficently as possible. He also doubles as a nurtitionist. Upkeep: Her sweat

Perry

Task: Perry is a spotter, who's task is to oversee and relay knoweldge, and help carry magic outwards. Spotters are nodes in a large magic web.
Location: Under a lamp post skirt by Taco Bell, Uniontown (39.9030479,-79.7595297)
Upkeep: Spotters supply their own upkeep from what they find on hand, such as passing people or interesting views.

Tiberon

Task: Tiberon is a spotter, who's task is to oversee and relay knoweldge, and help carry magic outwards. Spotters are nodes in a large magic web.
Location: Inside the Fountain of Youth, (40.599967, -80.020627)
Upkeep: Spotters supply their own upkeep from what they find on hand, such as passing people or interesting views.

Ruddy

Task: Ruddy is a spotter, who's task is to oversee and relay knoweldge, and help carry magic outwards. Spotters are nodes in a large magic web.
Location: Parking Garage, 10th floor, view across the river, including PNC Park (40.443350, -80.005005)
Upkeep: Spotters supply their own upkeep from what they find on hand, such as passing people or interesting views.

(Intersection Andrew)
Drew

Task: Drew is a spotter, who's task is to oversee and relay knoweldge, and help carry magic outwards. Spotters are nodes in a large magic web.
Location: Parking Garage next to Pitt's campus, Oakland (40.4417025,-79.9639504)
Upkeep: Spotters supply their own upkeep from what they find on hand, such as passing people or interesting views.

Archie

Task: Archie is a spotter, who's task is to oversee and relay knoweldge, and help carry magic outwards. Spotters are nodes in a large magic web.
Location: Parking Garage across from Eide's (40.445344, -79.992891)
Upkeep: Spotters supply their own upkeep from what they find on hand, such as passing people or interesting views.

Barry

Task: Barry is a spotter, who's task is to oversee and relay knoweldge, and help carry magic outwards. Spotters are nodes in a large magic web.
Location: Parking Lot in front of the building where Wolf Consulting is headquartered. (40.437438, -79.757935)
Upkeep: Spotters supply their own upkeep from what they find on hand, such as passing people or interesting views.

Chuck

Task: Chuck is a spotter, who's task is to oversee and relay knoweldge, and help carry magic outwards. Spotters are nodes in a large magic web.
Location: Fern's house, near Altoona (40.49675249999996,-78.41722265625)
Upkeep: Spotters supply their own upkeep from what they find on hand, such as passing people or interesting views.

Eddie

Task: Eddie is a spotter, who's task is to oversee and relay knoweldge, and help carry magic outwards. Spotters are nodes in a large magic web.
Location:
Upkeep: Spotters supply their own upkeep from what they find on hand, such as passing people or interesting views.

Frank

Task: Frank is a spotter, who's task is to oversee and relay knoweldge, and help carry magic outwards. Spotters are nodes in a large magic web.
Location:
Upkeep: Spotters supply their own upkeep from what they find on hand, such as passing people or interesting views.

Gary

Task: Gary is a spotter, who's task is to oversee and relay knoweldge, and help carry magic outwards. Spotters are nodes in a large magic web.
Location:
Upkeep: Spotters supply their own upkeep from what they find on hand, such as passing people or interesting views.

Hank

Task: Hank is a spotter, who's task is to oversee and relay knoweldge, and help carry magic outwards. Spotters are nodes in a large magic web.
Location:
Upkeep: Spotters supply their own upkeep from what they find on hand, such as passing people or interesting views.